A new edition of the #1 text in the human computer Interaction field!
Hugely popular with students and professionals alike, the Fifth Edition of Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing, New to the fifth edition: a chapter on data at scale, which covers developments in the emerging fields of 'human data interaction' and data analytics, The chapter demonstrates the many ways organizations manipulate, analyze, and act upon the masses of data being collected with regards to human digital and physical behaviors, the environment, and society at large,
Revised and updated throughout, this edition offers a cross-disciplinary, practical, and process-oriented, state-of-the-art introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied,
- Explains how to use design and evaluation techniques for developing successful interactive technologies
- Demonstrates, through many examples, the cognitive, social and affective issues that underpin the design of these technologies
- Provides thought-provoking design dilemmas and interviews with expert designers and researchers
- Uses a strong pedagogical format to foster understanding and enjoyment
An accompanying website contains extensive additional teaching and learning material including slides for each chapter, comments on chapter activities, and a number of in-depth case studies written by researchers and designers,
Helen Sharp is Professor of Software Engineering and Associate Dean at the Open University,
Jennifer Preece is a Professor and Dean Emerita in the College of Information Studies - Maryland's iSchool - at the University of Maryland in the USA,
Yvonne Rogers is the Director of the Interaction Center at University College London as well as a Professor of Interaction Design,
Interaction Design continues to be the standard textbook in the field. Seasoned practitioners will find it useful when they need a reference to best practices or to explain a concept to a colleague. Students can turn to Interaction Design for an easy-to-understand description of the basics or in-depth how-tos. From personas and disabilities to the design of UX organizations and working in Agile, if you're going to pick one book to bring into the office, it should be this one.
Jofish Kaye, Principal Research Scientist, Mozilla, USA
This is the perfect textbook for a wide range of User interface/User experience design courses. For an undergraduate, it provides a variety of compelling examples that illustrate best practice in Interaction Design. For a graduate student, it provides a foundational overview of advanced topics. This book is also essential for the professional who wants to know the state of the art in Interaction design. I use this textbook and recommend it widely.
Rosa I. Arriaga, Ph.D., Senior Research Scientist, School of Interactive Computing Georgia Institute of Technology, USA
The Interaction Design book has immensely contributed to a growing Namibian HCI skilled community over the last decade. Exposing students, academics and practitioners to the basic principles and theories as well as most recent trends and technologies, with global and local case studies, in the latest edition, allows for reflective applications within very specific contexts. This book remains our number one reference in the education of future generations of interaction designers in Namibia, promoting the creation of thoughtful user experiences for responsible citizens.
Heike Winschiers-Theophilus, Professor, Faculty of Computing and Informatics, Namibia University of Science and Technology, Africa
Throughout my teaching of user experience and interaction design, the book by Rogers, Preece and Sharp has been an absolute cornerstone textbook for students. The authors bring together their own wealth of knowledge of academic HCI with a deep understanding of industry practice to provide what must be the most comprehensive introduction to the key areas of interaction design and user experience work, now an established field of practice. I put this book in the "essential reading" section of many of the reading lists I give to students.
Simon Attfield, Associate Professor in Human Centred Technology, Middlesex University, UK
Interaction design has gone through tremendous changes in the last few years-for example the rising importance of "big" data streams to design, and the growing prevalence of everyday ubiquitous computing issues of sensing and blending gracefully and ethically into peoples' daily lives. This is an important and timely update to a text that's long been considered gold standard in our field. I'm looking forward to using it with my students to help prepare them for the design challenges they will face in today's industrial practice.
Katherine Isbister, Professor, Computational Media, University of California Santa Cruz, USA
More than ever, designing effective human-computer interactions is crucial for modern technological systems. As digital devices become smaller, faster and smarter, the interface and interaction challenges become ever more complex. Vast quantities of data are often accessed on handheld screens, or no screens at all through voice commands; and AI systems have interfaces that "bite back" with sophisticated dialogue structures. What are the best interaction metaphors for these technologies? What are the best tools for creating interfaces that are enjoyable and universally accessible? How do we ensure emerging technologies remain relevant and respectful of human values? In this book, you'll find detailed analysis of these questions and much more. (It is a valuable resource for both t