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Fusion of Smart, Multimedia and Computer Gaming Technologies Research, Systems and Perspectives

  • Erscheinungsdatum: 11.02.2015
  • Verlag: Springer-Verlag
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Fusion of Smart, Multimedia and Computer Gaming Technologies

This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:

·Smart Gamification and Smart Serious Games.

·Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.

·Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.

·Evaluation of Student Knowledge using an e-Learning Framework.

·The iTEC Eduteka.

·3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.

·Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull.

The book is directed to researchers, students and software developers working in the areas of education and information technologies.

Produktinformationen

    Format: PDF
    Kopierschutz: AdobeDRM
    Seitenzahl: 205
    Erscheinungsdatum: 11.02.2015
    Sprache: Englisch
    ISBN: 9783319146454
    Verlag: Springer-Verlag
    Größe: 7534 kBytes
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